libevent深入浅出
  • Libevent深入浅出
  • 1 Libevent官方
  • 2 epoll
    • 2.1 流-IO操作-阻塞
    • 2.2 解决阻塞死等待的办法
    • 2.3 什么是epoll
    • 2.4 epollAPI
    • 2.5 触发模式
    • 2.6 简单的epoll服务器
  • 3 epoll和reactor
    • 3.1 reactor反应堆模式
    • 3.2 epoll的反应堆模式实现
  • 4 event_base
    • 4.1 创建event_base
    • 4.2 检查event_base后端
    • 4.3 释放event_base
    • 4.4 event_base优先级
    • 4.5 event_base和fork
  • 5 事件循环event_loop
    • 5.1 运行循环
    • 5.2 停止循环
    • 5.3 转储event_base的状态
  • 6 事件event
    • 6.1 创建事件
    • 6.2 事件的未决和非未决
    • 6.3 事件的优先级
    • 6.4 检查事件状态
    • 6.5 一次触发事件
    • 6.6 手动激活事件
    • 6.7 事件状态之间的转换
  • 7 数据缓冲Bufferevent
    • 7.1 回调和水位
    • 7.2 延迟回调
    • 7.3 bufferevent 选项标志
    • 7.4 使用bufferevent
    • 7.5 通用bufferevent操作
      • 7.5.1 释放bufferevent操作
      • 7.5.2 操作回调、水位和启用/禁用
      • 7.5.3 操作bufferevent中的数据
      • 7.5.4 bufferevent的清空操作
  • 8 数据封装evBuffer
    • 8.1 创建和释放evbuffer
    • 8.2 evbuffer与线程安全
    • 8.3 检查evbuffer
    • 8.4 向evbuffer添加数据
    • 8.5 evbuffer数据移动
    • 8.6 添加数据到evbuffer前
  • 8 链接监听器evconnlistener
    • 8.1 创建和释放 evconnlistener
    • 8.2 启用和禁用 evconnlistener
    • 8.3 调整 evconnlistener 的回调函数
    • 8.4 检测 evconnlistener
    • 8.5 侦测错误
  • 9 libevent常用设置
    • 9.1 日志消息回调设置
    • 9.2 致命错误回调设置
    • 9.3 内存管理回调设置
    • 9.4 锁和线程的设置
    • 9.5 调试事件的使用
  • 10 基于libevent服务器
    • 10.1 Hello_World服务器(基于信号)
    • 10.2 基于事件服务器
    • 10.3 回显服务器
    • 10.3 libevent实现http服务器
    • 10.4 libevent实现TCP/IP服务器
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  1. 10 基于libevent服务器

10.1 Hello_World服务器(基于信号)

#include <string.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#ifndef WIN32
#include <netinet/in.h>
# ifdef _XOPEN_SOURCE_EXTENDED
#  include <arpa/inet.h>
# endif
#include <sys/socket.h>
#endif

#include <event2/bufferevent.h>
#include <event2/buffer.h>
#include <event2/listener.h>
#include <event2/util.h>
#include <event2/event.h>

static const char MESSAGE[] = "Hello, World!\n";

static const int PORT = 9995;

static void listener_cb(struct evconnlistener *, evutil_socket_t,
    struct sockaddr *, int socklen, void *);
static void conn_writecb(struct bufferevent *, void *);
static void conn_eventcb(struct bufferevent *, short, void *);
static void signal_cb(evutil_socket_t, short, void *);

int
main(int argc, char **argv)
{
        struct event_base *base;
        struct evconnlistener *listener;
        struct event *signal_event;

        struct sockaddr_in sin;
#ifdef WIN32
        WSADATA wsa_data;
        WSAStartup(0x0201, &wsa_data);
#endif

        base = event_base_new();
        if (!base) {
                fprintf(stderr, "Could not initialize libevent!\n");
                return 1;
        }

        memset(&sin, 0, sizeof(sin));
        sin.sin_family = AF_INET;
        sin.sin_port = htons(PORT);

        listener = evconnlistener_new_bind(base, listener_cb, (void *)base,
            LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE, -1,
            (struct sockaddr*)&sin,
            sizeof(sin));

        if (!listener) {
                fprintf(stderr, "Could not create a listener!\n");
                return 1;
        }

        signal_event = evsignal_new(base, SIGINT, signal_cb, (void *)base);

        if (!signal_event || event_add(signal_event, NULL)<0) {
                fprintf(stderr, "Could not create/add a signal event!\n");
                return 1;
        }

        event_base_dispatch(base);

        evconnlistener_free(listener);
        event_free(signal_event);
        event_base_free(base);

        printf("done\n");
        return 0;
}

static void
listener_cb(struct evconnlistener *listener, evutil_socket_t fd,
    struct sockaddr *sa, int socklen, void *user_data)
{
        struct event_base *base = user_data;
        struct bufferevent *bev;

        bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
        if (!bev) {
                fprintf(stderr, "Error constructing bufferevent!");
                event_base_loopbreak(base);
                return;
        }
        bufferevent_setcb(bev, NULL, conn_writecb, conn_eventcb, NULL);
        bufferevent_enable(bev, EV_WRITE);
        bufferevent_disable(bev, EV_READ);

        bufferevent_write(bev, MESSAGE, strlen(MESSAGE));
}

static void
conn_writecb(struct bufferevent *bev, void *user_data)
{
        struct evbuffer *output = bufferevent_get_output(bev);
        if (evbuffer_get_length(output) == 0) {
                printf("flushed answer\n");
                bufferevent_free(bev);
        }
}

static void
conn_eventcb(struct bufferevent *bev, short events, void *user_data)
{
        if (events & BEV_EVENT_EOF) {
                printf("Connection closed.\n");
        } else if (events & BEV_EVENT_ERROR) {
                printf("Got an error on the connection: %s\n",
                    strerror(errno));/*XXX win32*/
        }
        /* None of the other events can happen here, since we haven't enabled
         * timeouts */
        bufferevent_free(bev);
}

static void
signal_cb(evutil_socket_t sig, short events, void *user_data)
{
        struct event_base *base = user_data;
        struct timeval delay = { 2, 0 };

        printf("Caught an interrupt signal; exiting cleanly in two seconds.\n");

        event_base_loopexit(base, &delay);
}
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